Having a problem with scattered vrayproxies of a mesh. See the screen shot of a rough render. Occasional versions of the wings of the bee are getting knocked out of the alpha for no reason, but they are also knocking out all the objects *behind them* too.
At first I thought it was a ForestPack Pro thing, but this is happening even when the proxies are converted to instances.
The basic proxies themselves seem to render fine though.
Anyone run into this before?
b
At first I thought it was a ForestPack Pro thing, but this is happening even when the proxies are converted to instances.
The basic proxies themselves seem to render fine though.
Anyone run into this before?
b
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