Did a bit-o-searching with no luck so far so here goes, but with my luck it in a sticky and someone will lance me for asking.
Anyway.
I have a stainless mat that I can get to clean up and smooth out noise wise, but where ever that shows up
in another reflection (the floor) I cannot seem to get rid of the noise, the floor itself is also clean except where that
stainless mat shows up.
Higher anisotropic values produce more noise, lower values including 0 (zero) still produce noise
If I switch the stainless mat to blinn the noise is gone. Of course ward is supposed to produce that
rough look of scratches or whatever but I was hoping to get a that smoother result everywhere since
it appear most like a natural super soft metal.
and I suppose I will try an override mat with a blinn in the reflect slot but wondering what other possibilities
there may be, could be Im just not thinking straight after staring at it so long.
Anyway.
I have a stainless mat that I can get to clean up and smooth out noise wise, but where ever that shows up
in another reflection (the floor) I cannot seem to get rid of the noise, the floor itself is also clean except where that
stainless mat shows up.
Higher anisotropic values produce more noise, lower values including 0 (zero) still produce noise
If I switch the stainless mat to blinn the noise is gone. Of course ward is supposed to produce that
rough look of scratches or whatever but I was hoping to get a that smoother result everywhere since
it appear most like a natural super soft metal.
and I suppose I will try an override mat with a blinn in the reflect slot but wondering what other possibilities
there may be, could be Im just not thinking straight after staring at it so long.
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