I know this is just a warning, but it seems if I get any warnings, or errors, my slaves do not contribute. How do I find this material? I looked on the object, but the materials look just fine to me.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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its usually caused by a texture that creates high float value or negative value, or changes the normals of the geometry (ie bump) in a weird way. The material may look fine to you but it may cause the warning. It shouldn't affect the dr though.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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I did the right mouse click, and convert to vray scene, and it solved it. Now, my slaves are joining too so, there is some issue there.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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it may be from a standard material or incompatible material. Switch your material browser to the old browser (note I'm talking about the browser, not the editor). Then switch on "incompatible" and from scene. Scan through there to find the culprit
By default, displaying incompatible materials are switched offKind Regards,
Morne
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