So, I don't know if this is a VRay problem or not, but I need some help either way:
I'm rendering a bunch of product shots a 3500 x 3500 pixels on our small render farm through Backburner with VRay 2.30.1 under 3ds max 2012 x64. The nodes are all identical, Core i7 @ 3.4 GHz, 8GB of RAM. The shots are pretty similar... they all show the same device, just from some different perspectives, the image content is basically the same and shouldn't change rendering time too much (the thing is realized just through a camera animation in the scene). Now, some frames render just as expected for about 4 hours, which is is a reasonable time for my settings and what's visible - some frames take maybe 5 or only 3.5 hours, depending on the image. But every now and then some frames suddenly take between 18 and 22 hours per frame! Sometimes the computer crashes completely, or Backburner just dies with a time out.
Now, those huge render times are probably not caused by too much stuff to be rendered (as most frames of the batch take around 4 hours). What else could cause this?
We've already disabled any power saving functionality that might throttle down the CPU... maybe temperature? But that should either turn of the PC or not... but not make rendertime longer, no?
I really have no idea what else to check... might Backburner be the problem? I'm using BB 2008.1, after the BB 2012 caused even more trouble with constant "maxadapter" errors.
I'm rendering a bunch of product shots a 3500 x 3500 pixels on our small render farm through Backburner with VRay 2.30.1 under 3ds max 2012 x64. The nodes are all identical, Core i7 @ 3.4 GHz, 8GB of RAM. The shots are pretty similar... they all show the same device, just from some different perspectives, the image content is basically the same and shouldn't change rendering time too much (the thing is realized just through a camera animation in the scene). Now, some frames render just as expected for about 4 hours, which is is a reasonable time for my settings and what's visible - some frames take maybe 5 or only 3.5 hours, depending on the image. But every now and then some frames suddenly take between 18 and 22 hours per frame! Sometimes the computer crashes completely, or Backburner just dies with a time out.
Now, those huge render times are probably not caused by too much stuff to be rendered (as most frames of the batch take around 4 hours). What else could cause this?
We've already disabled any power saving functionality that might throttle down the CPU... maybe temperature? But that should either turn of the PC or not... but not make rendertime longer, no?
I really have no idea what else to check... might Backburner be the problem? I'm using BB 2008.1, after the BB 2012 caused even more trouble with constant "maxadapter" errors.
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