Hi,
We've recently been struggling with an issue when rendering large scenes in Vray. We work with scenes that are regularly reused so we've broken them down into individual sets and xref them in. Unfortunately we've discovered that when you render the scene all the objects within the XREF files that have a Turbosmooth modifier on suddenly become fully smoothed. We generally set these up as 'off in viewport' but I've also tried it with viewport iterations set to 0 and render iterations on and it still happens. To set the XREFs back you have to either unload them or update them.
I've compared this with scanline and mental ray, neither of which changes the viewport settings of the mesh after render. I'm wondering if there's anything we can do to prevent this from happening as it cripples the machine when it comes back from rendering?
Any ideas would be greatly appreciated.
Nick
We've recently been struggling with an issue when rendering large scenes in Vray. We work with scenes that are regularly reused so we've broken them down into individual sets and xref them in. Unfortunately we've discovered that when you render the scene all the objects within the XREF files that have a Turbosmooth modifier on suddenly become fully smoothed. We generally set these up as 'off in viewport' but I've also tried it with viewport iterations set to 0 and render iterations on and it still happens. To set the XREFs back you have to either unload them or update them.
I've compared this with scanline and mental ray, neither of which changes the viewport settings of the mesh after render. I'm wondering if there's anything we can do to prevent this from happening as it cripples the machine when it comes back from rendering?
Any ideas would be greatly appreciated.
Nick
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