im using vray dirt to add some dusty corners to glass. ive got it in the reflection and refraction level slots.. works well.. buuut... i get strange gaps in the effect.
ive tried changing the subdivs, AA min rate, noise threshold, subdividing the geometry finely... nothing seems to affect it.
any suggestions?
ive tried changing the subdivs, AA min rate, noise threshold, subdividing the geometry finely... nothing seems to affect it.
any suggestions?
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