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Dome light full contribution included in RawGlobalIllumination

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  • Dome light full contribution included in RawGlobalIllumination

    I have a very simple setup I'm testing using only a dome light with an HDRI map.

    I've added output for VRayRawGlobalIllumination as I need just the additional bounces from the dome light, not the initial direct illumination.

    When I render, the direct illumination from the dome light is in the RawGlobalIllum render element.

    Anyone know why that is happening? I thought the dome light was considered a direct light, as opposed to, say, the env light option in globals. That I expect to see in a RawGlobalIllum pass.

    Basically, I need the primary and secondary bounces from the dome light ONLY in the RawGlobalIllum pass.

    If I check 'Skylight portal', I seem to get the contribution I'd expect, but then I lose the color/intensity contribution from the HDRI.

    Thanks.

  • #2
    Vlado explained the behavior of the VRayDomeLight here: http://www.chaosgroup.com/forums/vbu...638#post413638
    Best regards,
    Zdravko Keremidchiev
    Technical Support Representative

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