I am rendering a scene on 2 machines using DR. it renders fine, apart from some of the dr buckets from the second machine look over contrasty and saturated (like a posterised 4 bit image) in the imap calculation.. the final render comes out fine though so i didnt worry. no missing maps or anything like that.
very strange though, i just added a multimatte set to "matID" mode, and the green and red channels seem to have rendered fine (they are both materials without textures) but the blue channel has black/missing buckets in the mask. the only difference between this and the other two is it has a diffuse texture assigned to the material.

as i said there are no missing maps, and the main render works fine.
any suggestions?
both machines are specced identically, and have identical software installs. latest official vray build and latest patched 2012.
very strange though, i just added a multimatte set to "matID" mode, and the green and red channels seem to have rendered fine (they are both materials without textures) but the blue channel has black/missing buckets in the mask. the only difference between this and the other two is it has a diffuse texture assigned to the material.
as i said there are no missing maps, and the main render works fine.
any suggestions?
both machines are specced identically, and have identical software installs. latest official vray build and latest patched 2012.
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