Hi there
I have this scenario: Created a model in Max, sent it to Mudbox for PTEX texture painting and updated the model in Max again. Works fine in general, renders as it should be. Yet when I close Max and reopen the file later, the complete PTEX setup is messed up and I have to go to Mudbox again and resent the base mesh to Max every time.
On top of the model (low poly) I am using the VRDisplacementMod
Any ideas what could be wrong?
thanks and regards
Chris
I have this scenario: Created a model in Max, sent it to Mudbox for PTEX texture painting and updated the model in Max again. Works fine in general, renders as it should be. Yet when I close Max and reopen the file later, the complete PTEX setup is messed up and I have to go to Mudbox again and resent the base mesh to Max every time.
On top of the model (low poly) I am using the VRDisplacementMod
Any ideas what could be wrong?
thanks and regards
Chris
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