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  • VrayPhysicalCamera offset DR

    Im getting diferent vertical offset on camera per node using DR, its working ok when i render locally. Any thoughts?, also no match VP with render but i can live for now with that. VrayVersion 2.20.03, Is this fixed on newer versions?

    update:
    Merge all to a new fresh file fixed. Just to let everyone knows
    Last edited by oligophant; 28-11-2012, 03:38 PM.
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    Arch Pedro A. Solano
    "Save the irradiance map, save the render"
    Vray 3.10.03|3DMax 2011 x64|Intel Core i7-2600 CPU @3.4GHz|16GB Ram|Windows 7 Ultimate SP1
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  • #2
    Nice, thanks for your edit!

    I have the same issue when I send a animation to backburner, depending on the nodes, they are rendering different vertical shifts.
    I will try to merge everything back in a clean scene.

    Thanks

    Stan
    3LP Team

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