I know similar issues have been posted a million times. What bothers me, is that I have all the maps on a shared drive. All machines have access to the drive. All texture maps are correctly mapped in the material. However, I still get some machines that can't see the maps. The really dumb part is, in my system settings, below the distributed rendering settings, there is an options to enable "check for missing maps." Some scenes, if there are any missing maps, it will not render until you either locate the missing maps, or tell v-ray to render the scene anyway. Other scenes, even though that option is enabled, the scene renders, but the v-ray messages window will give a warning that there are missing maps found, and the node will fail to render. Well, what the heck did I have you check for missing maps for, if you aren't going to tell me what maps are missing?
I really get tired of the hang-ups with v-ray's distributed rendering. I hoped the bugs would have been eliminated when I upgraded to the newest release.
I really get tired of the hang-ups with v-ray's distributed rendering. I hoped the bugs would have been eliminated when I upgraded to the newest release.
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