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Excessive ram usage in Max2012

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  • Excessive ram usage in Max2012

    I am working on a number of interior scenes, all of which are separate Max files, but they use a central XREF material library (using XREF materials) so that updates to these materials affect all scenes. The scenes are relatively simple - typically single rooms with a bed, a couple of sofas, a few nik-naks, books etc. The max scene (compressed when saved) are around 30-50MB in size.

    I can be working on a scene, and the max session will gradually become less and less responsive. When I bring in another XREF material, it might take a few minutes for the screen to refresh (lots of white dialogue boxes etc). When I look at the ram usage, it will be around 12-14GB or so!!!! Our systems are 16GB i7 machines with GTX670 cards.

    If I run the maxscript:-

    t=trackviewnodes;n=t[#Max_MotionClip_Manager];deleteTrackViewController t n.controller;gc()

    and wait for around 5 minutes, the ram usage will clear and drop back down to a few MB. Performance will increase again, but the scene soon slows down again.

    This is painful. Very painful indeed. I have perhaps 20 different scenes on at the moment.

    Can anyone suggest a fix on this?
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

  • #2
    yeah we have that all the time

    use your second best friend after google : cleaner!

    http://www.chaosgroup.com/forums/vbu...hlight=cleaner

    Take 10 minutes to open all your max files one after each other and clean the file with the cleaner starting from the nested files all the way up in the tree architecture.
    Once there is track node in a file, it propagates to the other one.


    Hope this help

    Stan
    3LP Team

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