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Motion Blur and animated vray proxies

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  • #16
    Originally posted by vlado View Post
    Motion blur is supported; motion blur for more than 1 frame is still not supported.

    Best regards,
    Vlado
    don't suppose there is any progress on this?
    www.peterguthrie.net
    www.peterguthrie.net/blog/
    www.pg-skies.net/

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    • #17
      Not yet; we will probably do this for Alembic files only. The reason is that the proxy only stores a bounding box for one frame of movement and if we have to load the entire proxy to figure out the correct box, things might get too slow.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #18
        I have a vrmesh sequence of an animated pool, would I have to import this as a mesh somehow?

        it has velocity info, so i guess i can do small amounts of mb with that. With your -fps trick using ply2vrmesh, i was able to adjust the amount of mb with my particles. How can I edit the fps of a vrmesh?
        www.peterguthrie.net
        www.peterguthrie.net/blog/
        www.pg-skies.net/

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