So this is a problem that sometimes pops up in our render pipeline. I think by now I must have tried every trick in the book to get rid of it, but no luck.
Attached is a scene as stripped down and clean as I can possibly get it. Three objects. One has a refractive material, the other two have a default grey material.
I used a fog color because it highlights the error quite nicely, but it happens all the same.
Deleting one of the grey objects fixes it, but it doesn't get me any closer to a solution.
Any ideas?
Attached is a scene as stripped down and clean as I can possibly get it. Three objects. One has a refractive material, the other two have a default grey material.
I used a fog color because it highlights the error quite nicely, but it happens all the same.
Deleting one of the grey objects fixes it, but it doesn't get me any closer to a solution.
Any ideas?
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