Heyho,
I'm currently asked to do a quick render job of a few car models which are provided by the client. These are cad models so the geometry is not optimal and the timeframe won't allow me to rebuild parts of the models. So I have a quick question concerning a reflection error I have.
On some parts the reflection gets really faceted and if some of the experts here could look at it and tell me if that's because of the geometry I'd appreciate that. My current lighting setup is just a vray plane from the side. I checked smoothing group etc. I'd really appreciate some help
I'm currently asked to do a quick render job of a few car models which are provided by the client. These are cad models so the geometry is not optimal and the timeframe won't allow me to rebuild parts of the models. So I have a quick question concerning a reflection error I have.
On some parts the reflection gets really faceted and if some of the experts here could look at it and tell me if that's because of the geometry I'd appreciate that. My current lighting setup is just a vray plane from the side. I checked smoothing group etc. I'd really appreciate some help
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