Hi,
I found a problem in material setup and I think wasnt be there in some previous releases of VRay. Here it is:
VRay Material with some reflection color and fresnel. Put for example noise map in reflection slot. Its ok and when you try to change color of reflection, it didnt do anything. Its ok, we have a map in reflection slot with 100% influence, so its right. But now:
VRay Material with reflection color and fresnel. Now put mask map or VRayCompTex in reflection slot. (and for example bitmap, noise map or something to mask/vraycomptex slots). And change color of reflection of vray material. How is it possible that reflection is changing when we have map with full influence in reflection slot?
And I think it didnt use final texture of mask/vraycomptex maps.
I found a problem in material setup and I think wasnt be there in some previous releases of VRay. Here it is:
VRay Material with some reflection color and fresnel. Put for example noise map in reflection slot. Its ok and when you try to change color of reflection, it didnt do anything. Its ok, we have a map in reflection slot with 100% influence, so its right. But now:
VRay Material with reflection color and fresnel. Now put mask map or VRayCompTex in reflection slot. (and for example bitmap, noise map or something to mask/vraycomptex slots). And change color of reflection of vray material. How is it possible that reflection is changing when we have map with full influence in reflection slot?
And I think it didnt use final texture of mask/vraycomptex maps.
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