Are there any plans to add an unpremultiplied checkbox for Max VRay in the future? Sometimes edge fringe problems are unavoidable when doing print renders seemingly because of the edge pre-multiplication. Even with AA filtering off, there are still some artifacts. It should affect all passes. Often when re-building a render from passes in photoshop, the artifacts will appear. Defringe sort of works, but corrected source would be best.
Has this been discussed as a possible add?
Thoughts?
-Joel
Has this been discussed as a possible add?
Thoughts?
-Joel
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