Hi there,
I'm using vraycolor2bump to derive a bump map from bercontiles as it seems to be the only way I can do it when textures are involved. Unfortunately I'm having an issue which I've not seen before where the bump just seems to get cut off at a particular angle. Please see attached. I have it happening with multiple cameras on multiple pieces of geometry.
Please see the attached image and scene file...
Using Max 2012 64 PU 12
Vray 2.20.03 (IT at work makes it incredibly difficult to stay up to date with apps).
The strange thing is i've tried moving the view around and the point at which it stops also moves, even flips which side it is and isnt visible...
CAMERA_PROBLEM.zip
I'm using vraycolor2bump to derive a bump map from bercontiles as it seems to be the only way I can do it when textures are involved. Unfortunately I'm having an issue which I've not seen before where the bump just seems to get cut off at a particular angle. Please see attached. I have it happening with multiple cameras on multiple pieces of geometry.
Please see the attached image and scene file...
Using Max 2012 64 PU 12
Vray 2.20.03 (IT at work makes it incredibly difficult to stay up to date with apps).
The strange thing is i've tried moving the view around and the point at which it stops also moves, even flips which side it is and isnt visible...
CAMERA_PROBLEM.zip
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