Hey guys, i'm rendering out an animation and have a slight issue.
When I render a single frame, it takes about ~5 minutes, yet when I render the animation (using precalcs!) the render time per frame has gone up to around 10 to 15 minutes per image. Common sense dictates that it should be quicker when rendering using precalcs, any ideas why it is rendering slower?
The irradiance map is fairly large (250mb) but surely this shouldn't slow it down that much. Surely it should be quicker as it isn't having to calculate it on every frame?!
When I render a single frame, it takes about ~5 minutes, yet when I render the animation (using precalcs!) the render time per frame has gone up to around 10 to 15 minutes per image. Common sense dictates that it should be quicker when rendering using precalcs, any ideas why it is rendering slower?
The irradiance map is fairly large (250mb) but surely this shouldn't slow it down that much. Surely it should be quicker as it isn't having to calculate it on every frame?!
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