Announcement

Collapse
No announcement yet.

LightCache threads problems

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • LightCache threads problems

    Hello

    I need some help with this.

    The calculation of LIGTHCACHE not using the full power of calculation of the 32 threads that have my workstation.

    This is solution?



    Click image for larger version

Name:	Light cache problemas threads.jpg
Views:	1
Size:	496.0 KB
ID:	877764

  • #2
    Set the number of passes for the light cache to 32 and it will be fine.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Hi Vlado Master.
      is set up well
      Is everything as it should be. In fact look at the LOG!
      Greetings.

      Comment


      • #4
        Like Vlado mentioned. I would check your threads. All of our 32 core machines work just fine when the # of threads is set to 32. Some older files are set to 24 and they don't always show an error in the log.

        If that still doesn't work, post up a simplified version of the file and I can take a look at it on my machine to see what happens.
        Troy Buckley | Technical Art Director
        Midwest Studios

        Comment


        • #5
          Hi...


          Thx for answer.


          BUT! its a new file.. Its set to 32 threads.

          Comment


          • #6
            Can you post a stripped down version of your scene that still exhibits the problem?
            Troy Buckley | Technical Art Director
            Midwest Studios

            Comment

            Working...
            X