Hello guys,
Im not sure is this an error or a bug in Vray MAX official 2.4.
but I got this scene with object (water) over a ground. I have set a very simple and typical water shader with refraction 1.33 and fog color added.
Now it seems that when the object intersects another, it makes it totally colored, not like in parts where it is not intersecting (and how I predict it to look).
Affect shadow is ON and doesnt make any different, nor using caustics. Also it doesnt make any difference if I use very low fog value and almost white color, it still does it.
Im not sure is this an error or a bug in Vray MAX official 2.4.
but I got this scene with object (water) over a ground. I have set a very simple and typical water shader with refraction 1.33 and fog color added.
Now it seems that when the object intersects another, it makes it totally colored, not like in parts where it is not intersecting (and how I predict it to look).
Affect shadow is ON and doesnt make any different, nor using caustics. Also it doesnt make any difference if I use very low fog value and almost white color, it still does it.
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