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Distributed - Local machine renders black - others fine

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  • Distributed - Local machine renders black - others fine

    Quick question - Any pointers regarding error in distributed rendering when:

    1. Local machines renders just fine.

    2. Turning on distributed rendering, suddently errros about camera fov appears in log file + clients are renderings just fine, but buckets rendered by local machine renders all black.

    What can cause this?

    Thanks for any hints

  • #2
    Make sure your paths are set to UNC in paths/preferences and use the resolve path to UNC location option by right clicking the maps in asset tracking. Always an issue for me when rendering over a network so this could fix it for you.

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    • #3
      Yes that is not the issue, I am very aware of UNC paths and network related issues in general
      Though I use about 10 different Xref'ed scenes (5-6 mio. polys total)...

      I just tried deleting a few and replacing camera with a vrayPhysCam instead, seems to work - at least at low resolution

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      • #4
        Hello stupendousman_dk

        Does the issue disappear or still persists ?
        Svetlozar Draganov | Senior Manager 3D Support | contact us
        Chaos & Enscape & Cylindo are now one!

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