Mudbox: -->export the HighRes Mesh as .obj or .fbx.
I load the .ptx difuse file into the vray shader, assign it to the geometry and this is what's happening:
you can see on the left side, the low poly sphere.. and on the right side the high res.
The .ptx difuse layer fits on the low res, but doesn't on the high res sphere.
So what am I doing wrong here ?
I load the .ptx difuse file into the vray shader, assign it to the geometry and this is what's happening:
you can see on the left side, the low poly sphere.. and on the right side the high res.
The .ptx difuse layer fits on the low res, but doesn't on the high res sphere.
So what am I doing wrong here ?
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