Hi,
It's Dimitar Nenov from Red Vertex. I have a some problem with exporting a GrowFX animated tree. I'm using a 3ds max Mesher to get the geometry from the GrowFX object and everything looks fine in the mesher. I then export the mesher to animated vray proxy. When reviewing in bounding box in some frames the bounding box becomes enourmous and in most It's normal size. There is no such problem when reviewed from file. This is just one part of the problem. When It comes to rendering It becomes even more complicated. Everything looks fine when rendered without motion blur but when I turn It on the tree looks enourmous in the frames where the bounding box looks enourmous. I export the tree several times with mesher and without It(directly from the growfx object) but nothing helps.
Regards,
Dimitar Nenov
It's Dimitar Nenov from Red Vertex. I have a some problem with exporting a GrowFX animated tree. I'm using a 3ds max Mesher to get the geometry from the GrowFX object and everything looks fine in the mesher. I then export the mesher to animated vray proxy. When reviewing in bounding box in some frames the bounding box becomes enourmous and in most It's normal size. There is no such problem when reviewed from file. This is just one part of the problem. When It comes to rendering It becomes even more complicated. Everything looks fine when rendered without motion blur but when I turn It on the tree looks enourmous in the frames where the bounding box looks enourmous. I export the tree several times with mesher and without It(directly from the growfx object) but nothing helps.
Regards,
Dimitar Nenov
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