When I import an FBX file or Revit file into 3DS, I apply a few V-Ray materials to some of the objects and render and it looks fine. Then, when I close 3DS and reopen it later, something happens to a few materials that cause crazy colors to fill the render. Does anyone know what causes this? This happens to basically every model that I work on.
I should also point out that it is almost always my gypsum board, acoustical ceiling tile, and metal stud materials. If I select all objects with those materials through the material explorer and apply a default material it fixes the problem, but it is just an annoying step that I am trying to figure out how to avoid.
I should also point out that it is almost always my gypsum board, acoustical ceiling tile, and metal stud materials. If I select all objects with those materials through the material explorer and apply a default material it fixes the problem, but it is just an annoying step that I am trying to figure out how to avoid.
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