Hi,
So I finally got our account registered and can now post in the main forums...so hello everybody!
So...I got some issues with the vraydisplacement modifier.
I´m making heavy use of it with procedural displacement for our current project, since I find the detail much better than with the standard displacement modifier.
But on some projects I´m getting trouble with vray taking ages to unload geometry or finishing a frame (getting stuck on lust bucket). I had unloading times / stuck-on-last-bucket-times of up to 2 (!) hours on some frames, which is unacceptable, but weird, since rendering took actually only 13 minutes.
So I´m not sure what the problem is, my best guess would be that it has to do with either the view dependet checkbox or the procedural maps.
Our system specs in the farm: Mostly I7 and 32 gb of Ram.
I already set the dynamic memory limit to 16 gb and played around with bucket size (from 16 to 64), put a turbosmooth with 3 Iterations below Vraydisplacement modifier, changed edge length up to 8 or even 16 and lower maximum subdivision to 8 or even 4...
Any suggestions on what else could cause the problems or how to optimize settings?
I think I even ruled out Material issues by using an override material (I notices some severe slowdowns with overbright reflections/specular highlights in the past).
I already read some place about the memory unloading process beeing complicated to optimize, but 2 hours really seems unfair to me...:P
If i find the time I could upload a file with the issue for you to look at, but since I´m new here: How do I do that? How large can attachments be?
So I finally got our account registered and can now post in the main forums...so hello everybody!
So...I got some issues with the vraydisplacement modifier.
I´m making heavy use of it with procedural displacement for our current project, since I find the detail much better than with the standard displacement modifier.
But on some projects I´m getting trouble with vray taking ages to unload geometry or finishing a frame (getting stuck on lust bucket). I had unloading times / stuck-on-last-bucket-times of up to 2 (!) hours on some frames, which is unacceptable, but weird, since rendering took actually only 13 minutes.
So I´m not sure what the problem is, my best guess would be that it has to do with either the view dependet checkbox or the procedural maps.
Our system specs in the farm: Mostly I7 and 32 gb of Ram.
I already set the dynamic memory limit to 16 gb and played around with bucket size (from 16 to 64), put a turbosmooth with 3 Iterations below Vraydisplacement modifier, changed edge length up to 8 or even 16 and lower maximum subdivision to 8 or even 4...
Any suggestions on what else could cause the problems or how to optimize settings?
I think I even ruled out Material issues by using an override material (I notices some severe slowdowns with overbright reflections/specular highlights in the past).
I already read some place about the memory unloading process beeing complicated to optimize, but 2 hours really seems unfair to me...:P
If i find the time I could upload a file with the issue for you to look at, but since I´m new here: How do I do that? How large can attachments be?
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