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Vray 3 - VFB for RT GPU

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  • Vray 3 - VFB for RT GPU

    Hey there,

    This might be a stupid question, but I'm searching the way of having Render Elements working in RT GPU.
    Does this means I need to see the VFB to be able to flick through the elements?
    If yes, I can't make out how to enable the VFB and not the normal Active Shade window...

    Or is it only available when setting RT as a production render?
    If yes, that's a bit annoying, cause then we're losing the power of the active shade...

    Thanks

    Stan
    3LP Team

  • #2
    For the moment, this only works when using V-Ray RT GPU as production renderer. I hope that for the next beta we can show the VFB also for the ActiveShade case.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Nice to hear Vlado,
      all good for now, I will keep a eye out for this one

      Thanks

      Stan
      3LP Team

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