Hi all!
Is there a easy way to do this. I added a white material to the ground plane and did a render. It came out nice and white (no_matte.png). But if I use a VRayMtlWrapper and add the white material to the base material slot I get a very different result (matte.png). I will attach an image of my settings in the wrapper.
I would be so happy if someone could help me!


Is there a easy way to do this. I added a white material to the ground plane and did a render. It came out nice and white (no_matte.png). But if I use a VRayMtlWrapper and add the white material to the base material slot I get a very different result (matte.png). I will attach an image of my settings in the wrapper.
I would be so happy if someone could help me!
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