Is there a reason why I would not be able to see a texture rendered behind a glass window ?
I've turned up the max depth for reflection and refraction up to 10 from default 5 but this does not help.
If I hide the glass object the object renders fine.
The glass object is rendering everything else with textures behind it fine....
I've turned up the max depth for reflection and refraction up to 10 from default 5 but this does not help.
If I hide the glass object the object renders fine.
The glass object is rendering everything else with textures behind it fine....
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