Hi,
I have a sphere behind a simple glass plane. I want the sphere to be visible in the multimatte element. So I changed under Reflection /Affect Channels/ AllChannels in the glass shader . Everything works fine until I change the Refraction Glossines parameter to a value under 1.0
After changing the glossiness to 0.99 for example the sphere is completely gone in the mm render element.
Is there a specific reason for that?
regards Jonathan
I have a sphere behind a simple glass plane. I want the sphere to be visible in the multimatte element. So I changed under Reflection /Affect Channels/ AllChannels in the glass shader . Everything works fine until I change the Refraction Glossines parameter to a value under 1.0
After changing the glossiness to 0.99 for example the sphere is completely gone in the mm render element.
Is there a specific reason for that?
regards Jonathan
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