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Irradiance Map time out

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  • Irradiance Map time out

    Hello everyone.

    One thing that sometimes happens is that when I have to do some renders, in the calculation of irradiance map gets stuck in some buckets. Maybe takes 1 hour for do the 99% for the Irradiance map , but when left 4-5 buckets for example, gets stuck and it spends hours and hours to do those few Buckets.

    I work with render farms. I want to post a Picture of reference.

    In the photo the Vray spent 1 hour to calculate the 98% of the irradiance map (in the IMG the time was 3 hours, only 2 bukets), but got caught in the last 5 buckets, each X time was doing a bucket, maybe 1 hour per buckets.

    Any idea?

    regards

    Click image for larger version

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  • #2
    Is this with distributed rendering? If yes, then I know what it is the issue and it will be fixed in V-Ray 3.0; if the fix works ok, we can port it to V-Ray 2.4

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Yes, is with DR, normally using backburner. But sometimes happens only using DR without Backburner.

      Regards.

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      • #4
        I'm running into the same problem, is there a fix for 2.40.04 already or a workaround? I'm close to a deadline and already hair pulling...
        3DV - Ruud van Reenen
        www.3dv.nl

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        • #5
          Originally posted by ruud3dv View Post
          I'm running into the same problem, is there a fix for 2.40.04 already or a workaround? I'm close to a deadline and already hair pulling...
          Have you tried to render the scene with Vray 3.0 beta or at least with some of the latest 2.x Nightly Builds ?
          Svetlozar Draganov | Senior Manager 3D Support | contact us
          Chaos & Enscape & Cylindo are now one!

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