As far as I can see, the map kills any alpha channel used in the input nodes.
I'm specifically using 3 ai files with their embedded alpha/transparency (the empty bg canvas in illustrator). This works fine plugging each directly in to a material.
Any ideas?
I'm specifically using 3 ai files with their embedded alpha/transparency (the empty bg canvas in illustrator). This works fine plugging each directly in to a material.
Any ideas?
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