Hi, I am having an issue with vray lights outside edge appearing as bright white pixels in an unfiltered zdepth render element.
See attached screenshots of scene, and the element
If the element is checked Filtered they don't show up, but this isn't much good for compositing dof in AE
I realise I could render a seperate scene with no lights to get the zdepth, but I am doing an animation and would be much quicker to do it in one go. I am currently saving out as a multichannel 32bit exr from the VFB
Any ideas on fixing this?
Thanks
See attached screenshots of scene, and the element
If the element is checked Filtered they don't show up, but this isn't much good for compositing dof in AE
I realise I could render a seperate scene with no lights to get the zdepth, but I am doing an animation and would be much quicker to do it in one go. I am currently saving out as a multichannel 32bit exr from the VFB
Any ideas on fixing this?
Thanks
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