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VRayRT renders Tiles Color Variance differently

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  • VRayRT renders Tiles Color Variance differently

    Hello,
    Attached is a screenshot of simple material with Tiles diffuse map.
    As you can see the VRayRT screen has different color variance than VRay Adv. 2.40.03 render.
    Is there any way to fix it?
    I tried to find this problem in posted threads but I couldn't
    Thanks!
    Attached Files

  • #2
    and if you set max gamma in and out to 2.2?
    Kind Regards,
    Morne

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    • #3
      It is different, yes. We had to recode the texture from scratch for RT and since we don't know exactly how the original works, we couldn't get it exactly the same.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        Much appreciated Vlado!

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