Hi,
the guys from the VfR team told me, that at Vray for 3dsmax the max depth of materials is set to 5 per default and so it's the same at VfR.
http://help.chaosgroup.com/vray/help...aymaterial.htm
I think it would be better to set it at -1, that means the global value is used. Example: I have a train interior with a lot of materials, glossy walls, satin metals, ... and keep the max depth low helps a lot to get short render times. I want to render the scene with max depth 1 except some materials. But if I disable the global max depth 1 than I get max depth 5 from the default material settings. I thought the logic is, if I disable the global max depth, than it stay active, but can be overridden from materials that are not -1. But now it looks like I need to edit all materials and set it to -1, except my two materials with depth 2.
Please help me. Is there a trick I have overseen or can be the default material value -1?
Ciao,
Micha
the guys from the VfR team told me, that at Vray for 3dsmax the max depth of materials is set to 5 per default and so it's the same at VfR.
http://help.chaosgroup.com/vray/help...aymaterial.htm
I think it would be better to set it at -1, that means the global value is used. Example: I have a train interior with a lot of materials, glossy walls, satin metals, ... and keep the max depth low helps a lot to get short render times. I want to render the scene with max depth 1 except some materials. But if I disable the global max depth 1 than I get max depth 5 from the default material settings. I thought the logic is, if I disable the global max depth, than it stay active, but can be overridden from materials that are not -1. But now it looks like I need to edit all materials and set it to -1, except my two materials with depth 2.
Please help me. Is there a trick I have overseen or can be the default material value -1?
Ciao,
Micha
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