I've notice some bug when tying to use motion blur with more than 2 geometry samples on mpaticles.
It looks like for each frame is a separate particle created or just geometry samples doesn't interpolate between each other.
It appears also with 3.0 beta.
Is it vray or 3ds max case?
Here is the scene:
https://dl.dropboxusercontent.com/u/..._particles.max
It looks like for each frame is a separate particle created or just geometry samples doesn't interpolate between each other.
It appears also with 3.0 beta.
Is it vray or 3ds max case?
Here is the scene:
https://dl.dropboxusercontent.com/u/..._particles.max
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