As the title suggests, I just noticed that the VRayHairMtl doesn't respect Reflection/Refraction and Glossy Effects global switches.
With Reflection/Refraction and Glossy Effects disabled (but GI still enabled) the hair material still has reflection, refraction, and specular components.
Any reason for this? I know reflection and refraction is tied to GI, but it still seems a bit inconsistent - especially with specular.
Thanks!
With Reflection/Refraction and Glossy Effects disabled (but GI still enabled) the hair material still has reflection, refraction, and specular components.
Any reason for this? I know reflection and refraction is tied to GI, but it still seems a bit inconsistent - especially with specular.
Thanks!
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