I have a glove that I have to make appear gradually on a hand. The glove is modelled from the hand geo with a slight push. My problem is when the glove geometry is transparent, it still cast some shadow (from vraylight plane) on the hand in some area. The transparency is from a black and with material in the opacity slot of a vray material.
Any idea wht this could be. I tried vraylight bias to zero, and max transprency level to 500 and there is still some shadow.
Any idea wht this could be. I tried vraylight bias to zero, and max transprency level to 500 and there is still some shadow.
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