I'm having trouble calculating the secondary bounces on fly-through mode. 1 animated camera without moving objects, only Vray sun + ambientLight
They go completely dark areas in the GI and strange reflections appear.
I render the same scene with the same settings in vray 2.40.4 and everything goes Ok
The same scene rendered with Vray 3.0 but only 1 frame also goes ok
Why calculation of LightCache occupies more in Vray 2.40 than in vray 3.0? should not be equal?
Any idea what the problem is?.
Render vray 3.0 fly-through mode
Render vray 3.0 single frame mode
Render vray 2.40 fly-through mode
Light Cache files
They go completely dark areas in the GI and strange reflections appear.
I render the same scene with the same settings in vray 2.40.4 and everything goes Ok
The same scene rendered with Vray 3.0 but only 1 frame also goes ok
Why calculation of LightCache occupies more in Vray 2.40 than in vray 3.0? should not be equal?
Any idea what the problem is?.
Render vray 3.0 fly-through mode
Render vray 3.0 single frame mode
Render vray 2.40 fly-through mode
Light Cache files
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