It seems like when using animated textures on one of the map channels of the VRayToon effect, the playback rate is not being applied.
I'm using an animated texture on the Width node to create a sketchy effect, but I can't manipulate the playback rate. It renders with normal rate regardless of the value used.
Can anyone confirm this?
I'm using an animated texture on the Width node to create a sketchy effect, but I can't manipulate the playback rate. It renders with normal rate regardless of the value used.
Can anyone confirm this?
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