Couple issues that I'm having
What I'm expecting with the dome light & z-depth pass:
- Dome light; when affect alpha is turned off, the image should still show - but the alpha will not be affected. Currently the image turns to black while not affecting the alpha.
- The z-depth pass, I'd expect that if the background color is visible anywhere, it would give me a color to match the furthest distance. At the moment it's showing me the color of whatever is closest - so an inverted zdepth goes from white (foreground) to black, and then the empty space is returning as white...
Is this right? Maybe there's something I screwed up somewhere?
I'm using vray 3.00.02
https://www.dropbox.com/sh/bah0wyb2cdbpg5h/AukgCT_4T7
update: included .max file in link above
I installed 3.00.03 and opened this max file and still had the issue - but when I started a fresh scene the depth pass was working correctly. Still had the dome image turning black when affect alpha was unticked.
update2: depth info seems to be totally an issue with 3.00.02 - going back to this version I start a new scene and have immediate depth issues with the background. This issue seems to carry over when opened in the new version - but I suppose the old scene could be merged into a new one to resolve this?
thanks
What I'm expecting with the dome light & z-depth pass:
- Dome light; when affect alpha is turned off, the image should still show - but the alpha will not be affected. Currently the image turns to black while not affecting the alpha.
- The z-depth pass, I'd expect that if the background color is visible anywhere, it would give me a color to match the furthest distance. At the moment it's showing me the color of whatever is closest - so an inverted zdepth goes from white (foreground) to black, and then the empty space is returning as white...
Is this right? Maybe there's something I screwed up somewhere?
I'm using vray 3.00.02
https://www.dropbox.com/sh/bah0wyb2cdbpg5h/AukgCT_4T7
update: included .max file in link above
I installed 3.00.03 and opened this max file and still had the issue - but when I started a fresh scene the depth pass was working correctly. Still had the dome image turning black when affect alpha was unticked.
update2: depth info seems to be totally an issue with 3.00.02 - going back to this version I start a new scene and have immediate depth issues with the background. This issue seems to carry over when opened in the new version - but I suppose the old scene could be merged into a new one to resolve this?
thanks
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