We recently switched to Vray 3.0 and now I have to rerender a scene created with 2.4.
Seems like the vraymap is broken now, I get black surfaces everywhere it is used in the scene.
I didnĀ“t set up the scene, because I usually only use Vraymaterials, but its set up with standard materials with vraymap in reflection slot.
Is this a known bug?
Seems like the vraymap is broken now, I get black surfaces everywhere it is used in the scene.
I didnĀ“t set up the scene, because I usually only use Vraymaterials, but its set up with standard materials with vraymap in reflection slot.
Is this a known bug?
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