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Hello,
What are your advice to get rid of splotches on large area when LC/IR map mode.
I do have a lot of Windows (7) and the room is small (20m²) but the lighting solution rely at 90% on the GI.
I used Skylight portal on each windows + store with IRmap turn on to save time.
THanks
When you are rely only on GI to illuminate your scene you should increase settings quite a bit in order to generate smooth solution.
You could cut render times a lot if you add a few fill lights in the scene, this will also make the scene more interesting in terms of lighting.
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