Announcement

Collapse
No announcement yet.

Exposing VRay-Properties in "User Defined" when object is created

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Exposing VRay-Properties in "User Defined" when object is created

    EDIT: Nevermind, I found out that VRay is smart and tries to read the property first before deciding to create and assign a default value SO I can just set the property first and don't have to worry about


    Hi,
    I need to access VRay-Properties of an object via maxScript directly after the object is created.
    I noticed that I have to actually view the VRayProeprties of an object first by hand or via running the corresponding macro to make vray create those properties.
    Now I don't know how to close the VRayProperties window again, but nevertheless - I guess it would make stuff a lot easier to have an option to create those directly at object creation.
    Last edited by Art48; 28-03-2014, 04:33 AM.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag
Working...
X