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Peregrine Lab's Bokeh (Nuke 8) and Vray 3.0 's Deep EXR (3DSMax) compatibility ?

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  • Peregrine Lab's Bokeh (Nuke 8) and Vray 3.0 's Deep EXR (3DSMax) compatibility ?

    Hi everyone !

    I posted this in another topic but I thought I'd open my own thread instead

    So I'd like to talk about Peregrine Lab's plugin for Nuke, Bokeh, which apparently does a great job at DOF in post through Deep Data.

    I tried to export an exr 2.0 file from vray 3.0 and I can do some nice object_id isolation and CC work with no matte lines (which means my deep file work great)

    But when I use Bokeh and I try to have the sharp zone on the middle teapot, I get nasty edge artefacts where the foreground teapot meets the sharp zone (see image below)
    Do you guys face that issue or am i doing it all wrong ? Maybe the issue is completely unrelated to Vray but I wanted to discuss this with you guys



    BTW, here is how i set bokeh in nuke:
    DeepRead -> deep2image -> Bokeh "input"
    Same DeepRead as above -> Bokeh "deep" input (apparently it doesn't even use it since you could plug any picture there - this is just a trick to force Bokeh to display the output)

    Thank you very much !

  • #2
    See my reply here:
    http://forums.chaosgroup.com/showthr...363#post618363

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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