I'm creating some simple smoke using particle flow. I've had this issue before but I never managed to resolve it. I have a number of particles being create with opacity.
I'm assuming it is where multiple faces are on each other (but I'm not totally sure). I've tried adjusting the secondary ray bias to 0.001. I've turned off both cast and receive shadows in particle properties. I've tried turning off GI to see if that affects it but nothing seems to work.
Edit: I've also turned off double sided but this does not help.
I'm assuming it is where multiple faces are on each other (but I'm not totally sure). I've tried adjusting the secondary ray bias to 0.001. I've turned off both cast and receive shadows in particle properties. I've tried turning off GI to see if that affects it but nothing seems to work.
Edit: I've also turned off double sided but this does not help.
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