Rendering an animation sequence.
I get crawling black dots throughout the sequence, particularly in the rug (Hair and Fur modifier)
but I also get them on the walls/other furniture sporadically.
My scene has a VraySun for direct light, and VrayLight (planes) directly outside the windows for skylight.
My lights are not using texture maps.
Brute force first bounce, Light cache secondary bounce and calculated on the farm frame by frame.
1-16 .005 Cook
VRay 3.00.03
I have tried rendering with/without embree and getting the same results.
Ideas?
I get crawling black dots throughout the sequence, particularly in the rug (Hair and Fur modifier)
but I also get them on the walls/other furniture sporadically.
My scene has a VraySun for direct light, and VrayLight (planes) directly outside the windows for skylight.
My lights are not using texture maps.
Brute force first bounce, Light cache secondary bounce and calculated on the farm frame by frame.
1-16 .005 Cook
VRay 3.00.03
I have tried rendering with/without embree and getting the same results.
Ideas?
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