Hi all.
I have a simple VRaylightmtl with an opacity map applied to remove the sky. The opacity renders fine where it is visible through the camera except in reflections where the opacity map doesn't show at all and the sky is visible.
I have tried, a few steps. Including ticking affect all channels in the reflection and refraction of the glass material. The VRaylightmtl has no options to affect reflections so now i am a bit stuck. Is it possible to do what i want?
3dsmax 2014
Vray 3
Any ideas?
I have a simple VRaylightmtl with an opacity map applied to remove the sky. The opacity renders fine where it is visible through the camera except in reflections where the opacity map doesn't show at all and the sky is visible.
I have tried, a few steps. Including ticking affect all channels in the reflection and refraction of the glass material. The VRaylightmtl has no options to affect reflections so now i am a bit stuck. Is it possible to do what i want?
3dsmax 2014
Vray 3
Any ideas?
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