Hi all
In the documentation it states:
"Note that the Secondary rays bias affects only things like GI, reflections etc. In order to render the scene properly, the material assigned to the box has its 2-sided option checked."
Is this the same as the double sided option in the vraymtl options?
"Double-sided - if this is true, V-Ray will flip the normal for back-facing surfaces with this material. Otherwise, the lighting on the "outer" side of the material will be computed always."
Just want to make sure that 2sided and double sided is the same thing here
In the documentation it states:
"Note that the Secondary rays bias affects only things like GI, reflections etc. In order to render the scene properly, the material assigned to the box has its 2-sided option checked."
Is this the same as the double sided option in the vraymtl options?
"Double-sided - if this is true, V-Ray will flip the normal for back-facing surfaces with this material. Otherwise, the lighting on the "outer" side of the material will be computed always."
Just want to make sure that 2sided and double sided is the same thing here
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