The two cameras are physically offset in the wold space both at camera and target origin. What would be the reason for this? I am using vray 3 and max 2014.
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Why when I close vray physical camera to max camera it is offset
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Why when I close vray physical camera to max camera it is offset
Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-nameTags: None
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I might be misreading you, but this sounds like what has happened for a long time when de-selecting the physcamera...(at least pre release 3.)
I don't recall ever hearing of a fix, but it doesn't seem to happen much anymore (Still on vers2.x)
It was a real PITA when it happened.
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Originally posted by Morbid Angel View PostThe two cameras are physically offset in the wold space both at camera and target origin. What would be the reason for this? I am using vray 3 and max 2014.
Are there any specific steps that need to be taken in order to replicate this camera behavior?
Do you use a nightly 3.x build?
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I think the issue is in the scene which already had an older vray physical camera. If I create a new one in a new scene this issue does not occur.Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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