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Why when I close vray physical camera to max camera it is offset

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  • Why when I close vray physical camera to max camera it is offset

    The two cameras are physically offset in the wold space both at camera and target origin. What would be the reason for this? I am using vray 3 and max 2014.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

  • #2
    I might be misreading you, but this sounds like what has happened for a long time when de-selecting the physcamera...(at least pre release 3.)
    I don't recall ever hearing of a fix, but it doesn't seem to happen much anymore (Still on vers2.x)
    It was a real PITA when it happened.

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    • #3
      Originally posted by Morbid Angel View Post
      The two cameras are physically offset in the wold space both at camera and target origin. What would be the reason for this? I am using vray 3 and max 2014.
      Hi,

      Are there any specific steps that need to be taken in order to replicate this camera behavior?
      Do you use a nightly 3.x build?
      Tashko Zashev | chaos.com
      Chaos Support Representative | contact us

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      • #4
        I think the issue is in the scene which already had an older vray physical camera. If I create a new one in a new scene this issue does not occur.
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

        Comment

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